+/*
+ Copyright (C) 2024 Rubén Beltrán del Río
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see https://captura.tranquil.systems.
+ */
import Foundation
import ReplayKit
extension CVImageBuffer {
+ private static let contextQueue = DispatchQueue(label: "com.example.contextQueue")
+ static let sharedContext: CIContext = {
+ return CIContext()
+ }()
+
var cgImage: CGImage? {
- let ciImage = CIImage(cvImageBuffer: self)
- let context = CIContext()
- return context.createCGImage(ciImage, from: CGRect(x: 0, y: 0, width: CVPixelBufferGetWidth(self), height: CVPixelBufferGetHeight(self)))
+ var result: CGImage?
+ CVImageBuffer.contextQueue.sync {
+ let ciImage = CIImage(cvImageBuffer: self)
+ let width = CVPixelBufferGetWidth(self)
+ let height = CVPixelBufferGetHeight(self)
+ result = CVImageBuffer.sharedContext.createCGImage(ciImage, from: CGRect(x: 0, y: 0, width: width, height: height))
+ }
+ return result
}
}